For this activity, we used the worksheet distributed in class to build 3D images in second life. The directions were pretty self explanatory and there were 5 steps.
1. Build a simple object
2. move, rotate and stretch the object
3. Name and describe your object
4. Add texture, transparency, glow
5. Drag and edit inventory items.
This is what I did for each of my images that I took a screen shot of. The only real difference between them is the actual shape, size and the texture I decided to use for each. The objects ended up being farther away that I expected, so the images aren't as easy to see as I would like but you can still see the images and get an idea of what each is.
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