Sunday, March 20, 2011

Second Life

For this activity, we used the worksheet distributed in class to build 3D images in second life. The directions were pretty self explanatory and there were 5 steps.
1. Build a simple object
2. move, rotate and stretch the object
3. Name and describe your object
4. Add texture, transparency, glow
5. Drag and edit inventory items.

This is what I did for each of my images that I took a screen shot of. The only real difference between them is the actual shape, size and the texture I decided to use for each. The objects ended up being farther away that I expected, so the images aren't as easy to see as I would like but you can still see the images and get an idea of what each is.





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